11th of May 2014 - Patch for masterserver ready ?
- 12 May 2014
- Multiplayer News

We still are not sure how it works but I can say that both Zi; and GC say they have it ready for us. The difference is that Zi's patch required installing new version of SafeWriting - if we want our dedicated server to show on his servers list + registering in his system to get ID (like the old GameSpy ID before) and GC say that they have patch that don't require registering anywhere and that their patch will let us use good old in-game servers list - as we always wanted.
The problem is we still have no idea how is that possible to work the way GC say it works. It's really hard to belive concidering their bad opinion among Crysis players and admins. I'd love to see their patch working so great but it's also very hard to belive. I wish I was wrong.
But solution that Zi; is giving us I'm 100% sure of - but still it looks like we won't have here in-game servers list working (the one that is so importaint in my opinion) and we will need to install both server side patch (to make our servers show on Zi's list) and client side patch to give us ID. Moreover we will probably need to connect us server's IP. It all makes this solution little hard for beginners - and can kill half of Crysis 1 Multiplayer community. I hope I'm also wrong here.
We just need to wait 3 more weeks and test both final versions of those patches - choose the right one - and make it popular for others, promote it everywhere to keep the community alive.